Mat Hoffman’s Pro BMX 2 (PS2) – Rider: Mat Hoffman – Level: Oklahoma City, OK The gameplay from this game is the basic game structure carried over from Activision’s Tony Hawk series of video games. As with the first game, just seems outdated in terms of gameplay and graphics when compared to other extreme sports games such as Aggressive Inline and Tony Hawk’s Pro Skater 3. The road trip mode, and the ability to collect new music tracks in the levels are nice touches, but the game is let down by familiar challenges and poor controls. At the start of each of the eight levels in the game, you are given four goals to complete per difficulty: Amateur, semi-pro and pro. The goals involve tasks such as scoring a certain amount of points within a time limit, collecting a certain amount of objects, finding a difficult to reach object, and so on. It would have been nice to see this game take on the Aggressive Inline approach of finding challenges to do rather than being presented with them at the start of the level in the traditional way. In terms of tricks, the game has improved considerably over the original. There are hundreds of tricks in the game, all of which look very realistic. The trick system is similar to that of Dave Mirra’s Freestyle BMX 2, in that you can do variations of a trick in the air, such as a no hander 540 or no footer 540. There is also flatland in this game, which means that you can do tricks by just riding along the ground. It features flatland tricks, and
Video Rating: 4 / 5